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Shapes, paths & masksMasks & mattes

Masks & mattes

Three different mechanisms, often confused. The short version:

MechanismLives onDriven by
MaskThe layer itselfA vector path you draw
Track / alpha matteThe layer belowAnother layer’s luminance or alpha
Adjustment layerNothing — it affects what is beneathIts effect stack

Masks

A mask is a vector path on a layer that limits where the layer draws.

Draw one with the Rectangle Mask or Ellipse Mask tool while the target layer is selected, or with the pen for an arbitrary shape.

Mask paths are keyframeable. Animate the path itself to reveal, wipe, or follow something moving inside the frame. Multiple masks per layer are supported.

Track and alpha mattes

A matte uses one layer to decide the transparency of another.

TypeUses the matte layer’s…
Alpha matteAlpha channel
Luma matteLuminance — white keeps, black hides

Either can be inverted.

Set it in Style → Compositing. The matte layer sits above the layer it mattes, and stops rendering on its own — it is now doing a job, not drawing.

A luma matte with an animated gradient is how you build a soft reveal that a mask path cannot express. A text layer as an alpha matte is how you fill type with video.

Adjustment layers

An adjustment layer applies its effects to everything rendered beneath it. Use it to grade a whole scene, blur everything behind a title, or apply one effect across many layers without duplicating it.

Create one with Ctrl/ + Alt + Y, or from Layer → New.

Blend modes

All 17 of AE’s, set per layer in Style → Compositing. They decide how a layer combines with what is already drawn beneath it.

Picking the right one

You want to…Use
Cut a shape out of a layerA mask
Reveal along an arbitrary edgeA mask with an animated path
Fill type or a shape with footageAn alpha matte
Soft, gradient-driven revealA luma matte
Apply one effect to many layersAn adjustment layer
Group several layers so effects and opacity apply as oneA pre-comp — see Compositions
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