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Shapes, paths & masksDrawing tools

Drawing tools

Primitives

ToolKey
RectangleQ
EllipseShift + Q
Polygon—
Star—
Line Segment—

Drag on the canvas to draw. The ToolOptionsBar under the toolbar carries the contextual options for whichever tool is active.

A polygon or a star stays parametric after you draw it: its Polystar section in the Properties panel holds type, points, rotation, radii and roundness, all keyframeable.

Freehand and path tools

ToolKeyWhat it is
PenGClick for corners, drag for Bézier handles
Pencil—Freehand, converted to a path
Brush—Pressure-sensitive ink — a real variable-width stroke, not a constant-width path
Curvature Pen—Click points; curvature is inferred
KnifeShift + KDrag across a shape to cut its path

Use Direct Selection (Shift + V) to select individual points and handles on an existing path. The Pen’s flyout also holds Add Vertex, Delete Vertex and Convert Vertex.

The tools without a key can be given one in Customize ▸ Shortcuts.

Direct Selection is Shift + V, not A — bare A is the anchor-point reveal chord in the timeline.

The brush is pressure-sensitive on hardware that reports pressure. If you are drawing with a mouse it behaves as a constant-width stroke.

Fills and strokes

Both live in the Appearance section of the Properties panel.

PropertyOptions
FillSolid colour, or a multi-stop linear or radial gradient
StrokeSame, plus width
Stroke styleSolid, dashed, or tapered
Corner radiusOn rectangles

Gradients take as many stops as you need, each with its own position and colour.

Boolean path merges

With two or more shape layers selected, merge their paths:

OperationResult
UnionEverything covered by either
SubtractThe first, minus the rest
IntersectOnly where they overlap
ExcludeEverywhere except the overlap

Each comes in two forms. The live operation keeps the source shapes editable and recomputes the result; Merge Paths (Bake) replaces them with the merged outline.

Reachable from Layer → Path Operations, the Pathfinder section of the Properties panel (it appears once two shapes are selected), a layer’s right-click Merge Paths menu, and the command palette.

Where to go next

Once a path exists, the interesting work is in the operators — repeater, trim paths, pucker and bloat, twist, zig-zag, round corners. Those are what turn a static shape into motion graphics. See Shape operators.

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