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The interfaceThe inspector

The inspector

The right-hand dock. Since 1.0 it follows After Effects’ default column: the panels below are there on a fresh layout, and the rest are registered and open on demand.

PanelOn a fresh layoutWhat it is
PropertiesYes, cannot be closedEverything about the selected layer, as one scrolling list of sections
InfoYesThe pointer / composition readout
AudioYes, cannot be closedThe master meter, the selected layer’s level and pan, and the pointer / composition readout
PreviewYesPreview controls
Effects & PresetsYesThe effect browser: search, folders, favourites, effect presets, plugin effects and their presets, shape operators, and the Cloner and Physics modifiers
AlignYesAlign and distribute
Character · ParagraphYesText controls, as panels of their own
Animation Presets · Plugins · Assistant · Swatches · Scopes · Tracker · Content-Aware Fill · Rigging · Graph · History · Paint · Brushes · ExportOn demandSpecialist panels

An on-demand panel opens from Window ▸ Panels (or its own entry in the Window menu), or from the + at the foot of the rail, which lists that side’s closed panels. Rail tabs print each panel’s name under its icon. The workspaces open what their job needs — the Animation workspace opens Graph and Rigging, the Color workspace opens Scopes.

Properties

One panel, one scrolling accordion. It replaced the older Transform, Style and Settings tabs: there is no tab to guess, and one search box sees every section.

  • The first row names the selection. Its ⋯ menu holds the layer switches as labelled checkboxes.
  • A section that does not apply to the selection is not drawn. A camera has no Appearance; Pathfinder appears only once two shapes are selected.
  • Sections about what the layer is and how it looks start open. The rest start collapsed.
  • With several layers selected, every section edits all of them. A row whose values disagree shows —, and a section only some of the layers have is badged “2 of 3”. Align and distribute sit on a row above the sections.
  • With nothing selected, the panel shows a summary of the composition.
  • The search matches section titles and intent keywords — color surfaces Appearance, parent and remap surface Blending and switches.

The sections, in the order they appear:

SectionAppears forContents
PinnedA layer with pinned or promoted propertiesYour own shortlist
TransformEvery layerPosition, Scale, Rotation, Opacity, Anchor Point, size. Every row has a stopwatch and a scrubbable value field. The 3D switch is here; turning it on adds Z, X rotation and Y rotation
Camera settings · Light settings · Particle settings · Audio settingsThat kind of layerThe controls that make the layer what it is
SVG layer · Media settings · Pre-composition · Null object · Primitive · PolystarThat kind of layerSource, trim, speed, fit and crop for media; the parametric controls for a 3D primitive or a polygon / star
AppearanceShapes and other drawn layersFill, stroke, gradients, corner radius. On a text layer it is titled Stroke, because the Text section owns the fill
Text · Text animatorsText layersCharacter and paragraph controls, and the animator stack
Material3D layersShading model, reflectance, shadows, per-face overrides
Layer stylesDrawable layersDrop Shadow, glows, Bevel, Stroke and the rest, with saved looks
EffectsLayers that take effectsThe applied effect stack — the same body as Effect Controls
PathfinderTwo or more shapes selectedBoolean path operations
Audio waveformShape layersThe shape audio-waveform generator
Blending and switchesMost layersBlend mode, track matte, the parent picker and pick-whip, quality, motion blur and shutter, adjustment-layer switch, time stretch, reverse and freeze frame
Motion toolsLayers with animatable propertiesThe modifier stack and the audio driver
Morph targets · 3D IKModels with blend shapes; 3D chains—
Version historyA local project bundleThe bundle’s snapshots; save and restore named versions

The applied effect stack appears in two places that render the same thing: the Effects section here, and the Effect Controls panel (F3, or Window ▸ Effect Controls), which docks on the left.

Effects & Presets

The effect browser, not the applied stack. Type to filter, open a folder, star a favourite; drag an effect onto a layer, or click one with a layer selected.

It also lists effect presets, the shape operators (Trim Paths, Repeater, Zig-Zag and the rest) and the Cloner and Physics modifiers (in the Simulation folder). Effects from native plugins are in the last folder, Plugins, with any presets a plugin ships listed under its effect. Once applied, their controls appear with the effect stack.

See The effect stack and Shape operators.

Animation Presets (on demand)

The animation-preset library. Search filters as you type; each card loops a live preview; drag a preset onto a layer or click it with a layer selected. A preset is applied at the playhead, not at time zero.

Save the selected layer’s animation as a named preset here, and delete saved ones. See Animation presets.

Plugins (on demand)

Window ▸ Panels ▸ Plugins, or Plugins ▸ Manage Plugins…. Every native plugin the engine found, each marked Loaded, Disabled, Failed, Quarantined, Revoked or Requires Premation Cloud, with the reason when it did not load; a switch to turn each on or off, Update and Uninstall where they apply, and Open plugins folder. Browsing the store, installing from a file and publishing are on Dashboard ▸ Plugins. See Plugins.

Audio

The master meter with clipping indicators, the selected layer’s level and pan faders, and the pointer / composition readout. Ctrl/⌘ + 4 opens it. See Audio.

Graph (on demand)

Window ▸ Panels ▸ Graph Panel. It hosts the same graph editor the timeline shows with Shift + F3 — one component, so easing means the same thing in both — and adds what a graph is not:

  • Motion path and orientation — auto-orient, and smoothing or straightening the path.
  • The Bounce generator.
  • The expression editor for one chosen property, with autocomplete, inline plain-language errors and a live value that updates as you scrub. See Expressions.

The easing selector, rove toggle, ease Copy / Paste and the ease library are in the graph editor’s own toolbar, where they act on the keyframe selection.

Rigging (on demand)

Bones and puppet pins for the selected layer. It is a separate panel because rigging is a mode you enter with a tool, not a property of the selection.

Puppet controls — mesh density and expansion, which trigger a deterministic mesh rebuild, plus per-pin rotation and stiffness.

Bone controls — chain editing, IK targets, pose.

Every edit is a single undo step. See Rigging.

The other on-demand panels

PanelWhat it holds
SwatchesThe project palette, also offered inside every colour picker
ScopesWaveform, RGB parade, vectorscope and histogram of the current frame
TrackerSee Motion tracking
HistoryVisual history. See History & versions
Paint · BrushesPaint settings and the brush list
ExportThe export form, docked, so a render can be queued while the timeline is on screen

The Source Monitor opens from Window ▸ Panels — see Cutting clips — and the Render Queue (F6) from the Window menu — see Render queue.

Panels that were removed or merged

Transform, Style and Settings were three tabs, each an accordion with its own search that could not see the other two. They are the single Properties panel now. If an older tutorial says “the Style tab”, look for the section of that name in Properties.

Motion Tools was a shortcut board for six properties other panels already owned — 3D toggle, time remap, trim paths, pre-compose, anchor point, label colour — and two of its writes were wrong: the label colour bypassed the setter so it never serialised, and time remap keyframed at composition time instead of converting to the layer axis, which lands on the wrong frame for a trimmed or stretched layer. Use the owning panels instead. (The Motion tools section in Properties is a different thing: the modifier stack and the audio driver.)

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