Features
Compositions and layers
The stack everything else happens in. Nest one composition inside another, and it renders through its own camera until you tell it not to.
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What is in it
- Layer types
- Shape, text, image, video, audio, SVG, Lottie, nested comp, camera, light, null, adjustment, particles, and glTF 3D models.
- Pre-composition
- Nest and instance a comp more than once, with time remapping. Collapse transformations to let it meet the host's space.
- Parenting
- Loop-safe. Re-parenting compensates the local transform, so the layer does not move when you attach it.
- Adjustment layers
- Affect everything beneath them, and break the 3D stack the same way a 2D layer does.
- Guide layers
- Visible while you work, excluded from every export.
- Blend modes
- All 38 of After Effects' modes, Dissolve and Dancing Dissolve included.
- Track mattes
- Alpha and luma, invertible, and decoupled from stacking order so the matte need not sit directly above its target.
- MasksLimited
- Bezier paths, 7 modes, and a mask can scope a single effect rather than the whole layer. The document can store a per-vertex feather, but the engine draws the uniform feather only and reports the variable one as unsupported.
- Layer menu conversions
- Create Shapes from Text and Create Masks from Text use the font's own outlines. Convert to Editable Shapes and Editable Text for SVG, Separate a shape layer into its parts, and Uncompose a precomp back into its layers. Uncompose refuses when the picture depends on the composing (effects, masks, 3D, collapse, retiming).