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Layers

Everything in a composition is a layer, and layers stack. The one at the top of the tree draws last.

Layer types

TypeWhat it is
ShapeVector geometry — rectangles, ellipses, polygons, stars, lines, drawn paths
TextType, with per-glyph animators available
ImageA still bitmap
VideoA video file. Seeks frame-accurately during export, and can frame-blend
AudioSound, with a waveform on the timeline and mixed into video exports
SolidA single-colour rectangle the size of the composition
NullAn invisible transform, used as a parent to drive other layers
CameraA one- or two-node camera. See Cameras
LightColour, intensity, cone angle, shadows
Adjustment layerApplies its effects to everything beneath it
Particle emitterA deterministic emitter. See Particles
3D primitiveCube, sphere, plane, cylinder
3D textExtruded type
Pre-compA nested composition. See Compositions

Per-layer switches

Every layer carries:

SwitchEffect
Blend modeAll 17 of AE’s
Track / alpha matteUse the layer above as a matte, optionally inverted
ParentInherit another layer’s transform
Motion blurPer-layer, gated by the composition-level switch
QualityDraft or full
ShyHide from the timeline without hiding from the render
SoloRender this layer only
LockPrevent selection and editing
Label colourThe AE palette, for organisation
Layer stylesDrop Shadow, Outer Glow
3DAdds Z position, X rotation, Y rotation

Shy and Solo are the two that surprise people: shy affects the timeline only, solo affects the render.

Creating layers

RouteWhat it gives you
The toolbarShapes, text, paths, masks
Layer → NewText, Solid, Camera, Light, Null, Adjustment Layer
The Insert menuThe above plus Audio, Particles, Image Sequence, Lottie, 3D primitives, 3D Text, Composition instance
Drag and dropMedia from the OS, or anything from the libraries
The command paletteAnything registered, including commands with no menu item

Ordering

ShortcutAction
Ctrl/ + ]Bring forward
Ctrl/ + [Send backward
Ctrl/ + Shift + ]Bring to front
Ctrl/ + Shift + [Send to back

Or drag in the layer tree.

In a 3D composition, draw order and depth order are different things. Layer order still decides stacking for 2D layers, but 3D layers are Z-sorted. See 3D layers.

Adjustment layers

An adjustment layer has no content of its own. Whatever effects you put on it apply to everything rendered beneath it in the stack. Use one to grade a whole scene, or to blur everything behind a title.

Nulls

A null renders nothing but has a full transform. Parent several layers to a null and you can move, rotate and scale them as a group — while keeping each layer’s own animation intact underneath.

Selection

Selection is shared three ways: the layer tree, the canvas and the timeline all show and drive the same selection. Shift-click adds; marquee on canvas rubber-bands; Ctrl/ + A selects all; Esc deselects.

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