Skip to Content
Effects & compositingEffect catalog

Effect catalog

Thirty-seven effect types. Every numeric parameter on every one of them is keyframeable.

Blur and sharpen

EffectKey parameters
blurRadius
directional-blurAngle, distance
sharpenAmount

Light, glow and shadow

EffectKey parameters
glowRadius, colour, intensity
inner-glowRadius, colour, intensity — inside the alpha edge
drop-shadowDistance, angle, softness, colour, opacity
inner-shadowSame, cast inward
bevelDepth, angle, softness
satinDistance, size, colour
beamDirection, length, width, colour

The inner variants plus bevel and satin are the Photoshop-style layer-effect family — reach for them on type and logos, where an outer shadow would separate the mark from its background.

Colour correction

EffectKey parameters
brightnessAmount
contrastAmount
saturateAmount
hue-rotateDegrees
hue-saturationHue, saturation, lightness
levelsInput black/white, gamma, output black/white
curvesA full tone curve — see the curve editor
posterizeLevels
invert
channel-mixerThe full 12-coefficient matrix, plus a monochrome switch
tintMap black and white to two colours
grayscaleAmount
sepiaAmount

Generators

EffectKey parameters
gradient-rampStart and end points and colours, ramp shape
four-color-gradientFour positioned colour points
fractal-noiseScale, complexity, evolution
fillA flat colour
strokeDraws along a path
noiseAmount

fractal-noise with an animated evolution is the standard base for organic backgrounds, smoke and energy. Pair it with displacement-map to push other layers around with it.

Distortion and displacement

EffectKey parameters
displacement-mapA layer parameter, plus horizontal and vertical scale
wave-warpWave type, height, width, speed
turbulent-displaceAmount, size, complexity, evolution
motion-tileTile width/height, output width/height, phase, mirror edges

Transform and reveal

EffectKey parameters
transformA second, keyframeable transform applied inside the effect stack — so it composites after the effects above it
linear-wipeAngle, completion, feather

transform is more useful than it sounds: it lets you scale or rotate a layer after an effect has been applied, rather than before, which is the difference between scaling a blur and blurring a scale.

Temporal

EffectKey parameters
echoNumber of echoes, time between, decay — temporal trails
posterize-timeTarget frame rate — stepped, animated-on-twos motion

Echo samples earlier frames, so it needs motion to show anything. posterize-time is how you get a hand-animated cadence out of smooth interpolation.

Keying

EffectKey parameters
keylightKey colour, tolerance, edge softness — chroma key

Keying is best done on an adjustment layer or a pre-comp when you also want to grade the result — otherwise the grade fights the key’s edge handling.

Quick reference: the whole list

blur · glow · drop-shadow · brightness · contrast · saturate · grayscale · sepia · hue-rotate · hue-saturation · invert · levels · curves · posterize · tint · channel-mixer · gradient-ramp · fractal-noise · displacement-map · motion-tile · fill · four-color-gradient · stroke · beam · sharpen · noise · keylight · wave-warp · turbulent-displace · echo · inner-shadow · inner-glow · satin · bevel · directional-blur · linear-wipe · transform · posterize-time

Some of these are GPU-only and are skipped by the Canvas2D preview path used for library and template cards. The card previews geometry and timing accurately, not every filter — the canvas and the export are the truth. See How a frame is rendered.

Last updated on