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Open source motion editor

An open-source motion editor you can read, build and fork

Premation is a desktop motion graphics editor whose source is public under the GNU AGPL v3.0. It works the way After Effects does — compositions, layers, keyframes, a graph editor, track mattes, 2.5D cameras — which makes it an open-source After Effects alternative rather than a video editor with some animation added on.

DownloadSource on GitHub

Free · AGPL-3.0-only · macOS & Windows

What open source means here

  • The whole editor is in the repository

    The render engine, timeline, graph editor, rigging, effects and every exporter live in one public repository. Nothing you animate with is a closed binary.

  • You can build it yourself

    Node 20 and npm build the local edition from source. It has no sign-in and never talks to Premation's servers: projects, assets and version history stay on your disk.

  • A real open-source licence

    AGPL-3.0-only, an OSI-approved licence, not a source-available one. You may run, study, change and redistribute it. The one condition: if you distribute a modified version, or run one as a service for others, you publish your changes under the same licence.

  • Your projects stay yours

    A project is a .motion bundle on your own disk that opens offline. In the local edition there is no account between you and your files, and no service whose shutdown would strand them.

  • What is not open

    The hosted backend that the installers can optionally sign in to — cloud projects and sync — is a separate service and is not in the repository. The editor never needs it.

Questions

Is there an open-source After Effects alternative?
Premation is one, built on After Effects' layer-and-timeline model with its shortcuts. Blender and Natron are open source too, but Blender is a 3D suite with a video sequencer and Natron is a node-based compositor; neither works the way an After Effects user expects.
Is Premation really open source, or source-available?
Open source. The editor is licensed AGPL-3.0-only, which the Open Source Initiative approves. Anyone can read, build, modify and redistribute it under that licence.
Does the AGPL restrict what I make with it?
No. Animations and files you export are your own work and carry no licence obligation. The AGPL applies to the editor's source if you distribute or host a modified version of it.
Is the installer the same as building from source?
Same source tree, different edition. The installers are the server edition: you sign in, and get cloud projects and sync. Building from the repository gives the local edition: no sign-in and projects on disk. Editing, compositing, 3D, rigging, effects, export and the assistant are the same in both.
Can I contribute?
Yes. Issues and pull requests go to the GitHub repository, and the contributing guide there covers the build, the test suites and the conventions.