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Core conceptsEasing & interpolation

Easing & interpolation

Interpolation is per keyframe, not per property. Two keyframes on the same track can ease completely differently.

The five types

TypeBehaviourHow to apply
LinearConstant rate between keyframesAnimation → Keyframe Interpolation → Linear
EaseSlow in and outF9
Ease InSlow on arrivalShift + F9
Ease OutSlow on departureCtrl/ + Shift + F9
HoldNo interpolation — the value jumps at the next keyframeAnimation → Keyframe Interpolation → Hold

Plus custom cubic Bézier, set by dragging handles or by typing the four control numbers.

Hold is the one people forget. It is how you do frame-by-frame swaps, hard cuts on a property, and stepped motion.

Three places to shape a curve

The graph editor

Shift + G in the timeline. Value mode draws the property curve as a Bézier path; drag keyframes to retime or revalue them, drag handles to reshape the ease.

Speed mode draws the derivative. It is read-only vertically on purpose — a Y position there is a speed, not a value. Use it to find where a move actually accelerates.

The Graph panel

The same curve, larger, with big draggable keyframes, easing presets that reshape the curve live, and exact numeric entry. Sequencing lives in the timeline; this panel owns how a value moves.

The ease clipboard

This is the feature that makes a scene feel like one piece of work, and it also lives in the Graph panel.

  1. Select a keyframe whose ease you like. Press Copy.
  2. Select any other keyframes — different property, different layer, any number of them.
  3. Press Paste.

The curve is stamped onto all of them. Nothing else about the keyframes changes.

Keyframe assistants

AssistantEffect
Easy Ease AllEase every keyframe on the selection
Time-Reverse KeyframesReverse the order in time
Sequence LayersLay the selected layers’ bars end to end
Stagger AnimationsOffset each layer’s start by 0.3 s by default
Smooth motion pathCtrl/ + Alt + S

See Keyframe assistants.

Practical advice

  • Ease out of nothing, ease into rest. Entrances usually want ease-out on the final keyframe; exits want ease-in on the first.
  • Match the ease across a group. Copy one curve and paste it onto everything in the sequence; then stagger the timing, not the shape.
  • Check the speed graph before adding more keyframes. A move that feels wrong is usually a velocity problem, not a missing keyframe.
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