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Media & importImporting media

Importing media

Ways in

RouteHandles
Drag from the OS onto the canvasImages, video, audio — placed where you drop them
The Assets panelImport into the library first, place later
Insert → AudioA file picker for audio
Insert → Image SequenceA multi-file picker; the frames arrive as one timed layer
Insert → Lottie importSee Lottie

Where assets live

PathStorage
CloudCloudinary, keyed <kind>:<public_id>. Audio is uploaded as resource_type: 'video'
Local-firstA content-addressed blob store inside the project bundle

See Project files & storage.

The Assets panel

Thumbnails and file sizes, folders for organisation, drag-to-canvas to place. It uses content-visibility, so a large library scrolls without stalling.

Media controls

Once a media layer exists, Style → Media carries:

ControlApplies to
SourceWhich asset the layer points at
TrimIn and out points within the source
SpeedPlayback rate
FitHow the source maps to the layer’s frame
Crop
VolumeVideo and audio

Video layers

Video layers seek frame-accurately during export, not just during preview. A video that looks correct scrubbing in the viewport will land correctly in the file.

Frame blending is available for video whose frame rate does not match the composition’s — it interpolates between source frames rather than duplicating or dropping them.

Image sequences

A multi-file import arrives as a single timed layer, not as N layers. Trim, retime and speed it like any other media.

Time controls

For any media layer, the Settings inspector tab adds:

  • Time stretch %
  • Reverse
  • Freeze frame
  • Frame blending
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