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Media & importImporting media

Importing media

Ways in

RouteHandles
Drag from the OS onto the canvasImages, video, audio — placed where you drop them
The Assets panelImport into the library first, place later
Insert → AudioA file picker for audio
Insert → Image SequenceA multi-file picker; the frames arrive as one timed layer
Insert → Lottie importSee Lottie

Where assets live

PathStorage
CloudCloudinary, keyed <kind>:<public_id>. Audio is uploaded as resource_type: 'video'
Local-firstA content-addressed blob store inside the project bundle

See Project files & storage.

The Assets panel

Thumbnails and file sizes, folders for organisation, drag-to-canvas to place. It uses content-visibility, so a large library scrolls without stalling.

Footage is a source

A placed composition and an imported clip are the same shape of thing: both have an intrinsic size and an intrinsic time, and both go into a host that may disagree with either. So there is one SourceInfo and one sourceOf() behind them, not a footage path beside a comp path.

Two consequences worth knowing:

  • Footage auto-fits on import. A 4K clip dropped into a 1080 composition used to arrive at 3840 × 2160 — four times the frame, with only its centre visible. It now lands framed.
  • Interpretation lives on the asset, not the layer. Correcting a mis-tagged import updates every layer using that file at once, in every composition, after you have already cut with it.

Probing on import

On the desktop, ffprobe runs on import and supplies three facts only a demuxer knows: the real source frame rate, the container’s pixel aspect, and a definitive inventory of audio streams. The audio section of the inspector appears on real stream data rather than waiting for a decode to fail.

Degradation is explicit, and it is not only a browser concern — ffmpeg resolution falls back to a bare ffmpeg on PATH and may find nothing:

TierWhat is known
ProbedReal source rate, pixel aspect, audio streams
Element onlyWhatever the <video> element reports
NoneImport still succeeds, with today’s fallback behaviour

An import never fails or is skipped because a probe did not run.

The probed rate is written to the asset’s metadata, deliberately not to interpret.conformFps. Conform means “the user overrode the file” — writing both would leave nothing to reset to.

Interpret Footage

Per-asset overrides for what the file claims about itself:

SettingNotes
Conform frame rateOverrides the probed source rate
Pixel aspect ratioApplied before fit, not after
AlphaStraight or premultiplied — see How a frame is rendered
Loop count
ProxySee Proxies

Fit is a command

Fit is something you run, not something the layer stores.

CommandResult
Fit to CompScale to fit inside the composition frame
Fit to Width / Fit to HeightFit one axis
Fill CompCover the frame, cropping the overflow
Set to Native SizeBack to the source’s intrinsic pixels
Centre Anchor Point in Layer ContentAnchor to the middle of what is actually there

Each computes once and writes the result. This is why the old Media-panel Fit Mode dropdown never appeared to do anything and has been removed: a stored mode has to be re-resolved every frame against a composition size that can change, which puts it in a fight with the selection handles that has no defined winner.

Media controls

Once a media layer exists, Style → Media carries:

ControlApplies to
SourceWhich asset the layer points at
TrimIn and out points within the source
SpeedPlayback rate. Note that a speed change mutes the clip’s audio
Crop
VolumeVideo and audio — in dB, and keyframable

Video layers

Video layers seek frame-accurately during export, not just during preview. A video that looks correct scrubbing in the viewport will land correctly in the file. A proxy never substitutes for output.

A video layer also plays and exports its own audio track — see Audio.

Frame blending is available for video whose frame rate does not match the composition’s — it interpolates between source frames rather than duplicating or dropping them. It brackets on the source’s rate when that is known, which is what the import probe supplies. Bracketing on the composition’s rate instead — which is what it used to do — made both bracket times land inside the same decoded frame for a 24 fps source in a 30 fps comp, collapsing the blend to nearest-frame in exactly the mismatched-rate case the feature exists for.

Image sequences

A multi-file import arrives as a single timed layer, not as N layers. Trim, retime and speed it like any other media.

Time controls

For any media layer, the Settings inspector tab adds:

  • Time stretch %
  • Reverse
  • Freeze frame
  • Frame blending
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