Features
Effects and looks
Fewer than After Effects, parameterised properly. Still the honest gap, and a much smaller one than it was.
206
built-in effects
Download Premation
Free · AGPL-3.0-only · macOS & Windows
What is in it
- Colour correction
- 36 of them: Levels, Curves, Channel Mixer, Colorama, Lumetri, Selective Colour, Shadow/Highlight, Broadcast Colors, Cineon Converter, the auto set, and Apply Color LUT.
- Blur and sharpen
- 15: Gaussian, fast box, directional, radial, channel, compound, bilateral, smart, camera lens blur, sharpen and unsharp mask.
- Distort
- 33: Bezier Warp with a Coons-patch interior, mesh warp, liquify, optics compensation, polar coordinates, ripple, warp, page turn, rolling shutter, corner pin, CC Tiler.
- Keying and matte
- 20: Keylight with despill and choke, luma and colour keys, Colour Range, Color Difference Key, Extract, spill suppressor, matte and simple chokers, Set Matte, minimax.
- Stylize
- 40: glow, the Photoshop-style shadow and bevel family, cartoon, halftone, kaleidoscope, brush strokes, vignette, burn film, add grain, dust and scratches.
- Generate
- 33: beam, gradient ramp, four-colour gradient, fractal and turbulent noise, Fractal (Mandelbrot and Julia), lens flare, lightning, radio waves, light rays, audio spectrum and waveform, timecode, numbers, and particle generators.
- Transitions
- 18: linear, radial, iris, grid, light, line sweep, venetian blinds, gradient wipe, card wipe, block dissolve, and the CC radial-scale, glass and image wipes.
- Time
- Echo, posterize-time, wide-time and force-motion-blur — routed through the time plumbing rather than the per-layer effect chain.
- Perspective and channel
- Bevel alpha and edges, spotlight, sphere, cylinder, 3D Glasses, and channel arithmetic.
- Deep Glow, Energy Beam and Plexus
- A physically based glow with a long tail; a saber-style beam along a mask path, text outline or line with twenty presets; and point-and-line networks over a point cloud, a mask path or live particles.
- Layer styles
- All nine of After Effects' — drop shadow, inner shadow, outer and inner glow, bevel, satin, colour and gradient overlay, stroke — plus Glass, which resolves against what is behind the layer. Keyframeable, and drawn on the GPU since 0.9.0.
- Looks
- 34 preset stacks built on the effects, in the looks, stylize and transitions folders: Teal & Orange, Bleach Bypass, Faded Film, Cross Process, Anamorphic Bokeh, Comic Book and a set of transitions.
- On-canvas handles
- Distort centres and other effect controls are draggable in the viewport, not just in the inspector.
- Mask-scoped effects
- An effect can be scoped to a mask region rather than the whole layer, and faded or mask-scoped effects stay on the GPU.
- Speed
- In 0.9.0 all 393 effect benchmark cases run above 24 fps in the project's own benchmark. That measures this engine against its earlier self, not against other software.
- Third-party effectsLimited
- Native C++ plugins can add effects to the engine; see Plugins. They are not listed in the Effects browser yet.
Five of the 206, live: pick one, drag its parameters, bypass it to compare.
EffectsChromatic aberration
Pick one of five
5 shown here · 206 ship in the editor, all keyframable.
PREMATION
Sample frame
Blend: Screen
Parameters
Intensity75%
Blur / radius18px
Layer blend mode
Screen