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Features

3D space

The Classic 3D model: flat layers standing in a shared space, lit and shot with real cameras — and imported glTF models with PBR materials.

Download Premation

Free · AGPL-3.0-only · macOS & Windows

What is in it

3D layers
Flip any layer to gain Z position and X/Y rotation.
Cameras
One- and two-node, with depth-of-field blur, camera navigation and a camera tool.
Lights
Point, ambient, spot, parallel and environment lights, with cone angle, falloff, shading, projection and cast shadows. An environment light can take its colour from a sky preset or from any image or EXR.
Extrusion and bevels
Beyond Classic 3D: rounded bevels, per-face materials, face picking.
glTF models
Import .glb and .gltf, including external files with their sidecars: a 3D null per node, a mesh layer per primitive, skinning against joint layers, morph targets, baked animation clips and the glTF PBR map set. Height displacement from an image works on extrusions, primitives and models.
Views
Orthographic top, front and left, plus multi-view layouts and custom angles.
Gizmos
Move, rotate, scale and universal, drawn at a constant size on screen at any zoom.
Advanced 3D material renderingNot in it
Transparency is a Fresnel-faded alpha, not a refraction. No Substance material graph and no ray-traced reflections.