Features
3D space
The Classic 3D model: flat layers standing in a shared space, lit and shot with real cameras — and imported glTF models with PBR materials.
Download Premation
Free · AGPL-3.0-only · macOS & Windows
What is in it
- 3D layers
- Flip any layer to gain Z position and X/Y rotation.
- Cameras
- One- and two-node, with depth-of-field blur, camera navigation and a camera tool.
- Lights
- Point, ambient, spot, parallel and environment lights, with cone angle, falloff, shading, projection and cast shadows. An environment light can take its colour from a sky preset or from any image or EXR.
- Extrusion and bevels
- Beyond Classic 3D: rounded bevels, per-face materials, face picking.
- glTF models
- Import .glb and .gltf, including external files with their sidecars: a 3D null per node, a mesh layer per primitive, skinning against joint layers, morph targets, baked animation clips and the glTF PBR map set. Height displacement from an image works on extrusions, primitives and models.
- Views
- Orthographic top, front and left, plus multi-view layouts and custom angles.
- Gizmos
- Move, rotate, scale and universal, drawn at a constant size on screen at any zoom.
- Advanced 3D material renderingNot in it
- Transparency is a Fresnel-faded alpha, not a refraction. No Substance material graph and no ray-traced reflections.