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Glossary

IK and FK

Two ways to pose a chain of bones. Forward kinematics rotates each bone and the children follow. Inverse kinematics moves a target and the chain solves to reach it.

In Premation

Per chain, in the Rigging panel. Switching between them keeps the current pose, so you can pose in IK and polish in FK.

Read the docs: Bones and IK

Related terms

Try it in PremationFree · AGPL-3.0-only · macOS & Windows