Skip to content
Glossary

Bone

One rigid segment of a skeleton. Bones chain into a hierarchy; rotating a parent rotates every child with it.

In Premation

The Bone tool (Ctrl B) draws them on the canvas; the Rigging panel lists the chain and its IK settings.

Read the docs: Bones and IK

Related terms

Try it in PremationFree · AGPL-3.0-only · macOS & Windows