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Premation vs Rive

Rive is an editor and runtime for interactive, real-time animation: state machines and inputs drive vector graphics inside apps, games and websites through Rive's own runtimes.

Across the 9 areas below, Rive is ahead on 1, the two are level on 4, and Premation is ahead on 4. The 1 are listed first: a comparison you can trust is one that says where it loses.

Download PremationSee every feature

Free · AGPL-3.0-only · no account

Pick Rive if

  • You are shipping animation into an app or game and it must respond to user input at runtime — hover, drag, state changes. Rive's state machine and runtimes are built for exactly that, and Premation has no interactive runtime.
  • Your deliverable is a .riv file a developer embeds, not a video.
  • You want to work in the browser and collaborate on the same file live.

Pick Premation if

  • Your deliverable is a video: an explainer, a title sequence, a social clip, a lower third. Premation is a compositor with a timeline, video layers, 183 effects and 18 export formats; Rive is not built for video.
  • You need cameras, lights, 3D layers and depth of field, or an After Effects-style effect stack.
  • You want an After Effects-shaped tool that runs offline, free, on your GPU, with a full graph editor and expressions.

Feature by feature

Interactive runtime
RiveState machines, inputs, runtimes for web, iOS, Android, Flutter, Unity and more
PremationNone. Exports are video, image sequences, Lottie, SVG and editorial formats
Rive
This is the whole reason to pick Rive. Premation makes finished pictures, not interactive assets.
Vector animation and rigging
RiveBones, meshes, constraints, vector editing
PremationBones, IK / FK chains, controllers, puppet mesh with painted weights, vector operators
Even
Video and compositing
RiveNot a video compositor
PremationVideo layers, blend modes, mattes, source monitor, edit tools, transitions, captions
Premation
Effects
RiveA small set of vector effects and blend modes
Premation183 effects across ten folders, 177 on the GPU
Premation
3D
Rive2D only (with layer-based depth tricks)
PremationClassic 3D with cameras, lights, shadows, glTF meshes, depth of field
Premation
Graph editor
RiveInterpolation curves per keyframe
PremationOne graph editor for value and speed, modifier stacks, expressions
Even
Lottie
RiveIts own .riv format; Lottie import exists
PremationLottie in and out (vector shapes and transforms)
Even
Where it runs
RiveBrowser and desktop apps, cloud-backed
PremationDesktop on macOS and Windows, offline, files on your disk
Even
Different answers to different needs: collaboration in the cloud versus a local file you own.
Price and licence
RiveFree tier; paid plans per editor
PremationFree, AGPL-3.0, no account; the optional cloud is the only paid part
Premation

The Premation column is checked against the editor’s source at v0.7.0. The Rive column describes the product as its own site and documentation presented it on 2026-09-06; if something there has changed, tell us and this page changes.