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Glossary

WebGPU and Dawn

WebGPU is a modern GPU programming interface with compute shaders, designed for browsers. Dawn is the open-source library, used by Chromium, that implements it on top of Direct3D 12, Metal and Vulkan.

In Premation

Since 0.9.0 frames are no longer drawn in the editor's web page. The native engine draws with Dawn, on Direct3D 12 on Windows and Metal on macOS, using the same WGSL shaders as before. There is no software renderer: a machine without a usable GPU cannot start the engine.

Read the docs: System requirements

Related terms

Keep exploring

Try it in PremationFree · AGPL-3.0-only · macOS & Windows