Glossary
Time remapping
Keyframing a clip's internal time: which source frame plays at which composition frame. Freezes, reverses and ramps are all time-remap curves.
Also called Time remap, Time remapping, Enable Time Remapping.
In After Effects
In After Effects it is Layer ▸ Time ▸ Enable Time Remapping (Ctrl+Alt+T on Windows, Cmd+Opt+T on macOS). It adds a Time Remap property with a keyframe at each end of the layer, which you reshape in the Graph Editor.
In Premation
Animation ▸ Time ▸ Enable Time Remapping adds the property; Freeze Frame, Time-Reverse and the speed ramps write curves on it.
Step by step
- Select a video, audio or pre-comp layer.
- Choose Animation ▸ Time ▸ Enable Time Remapping to add a keyframeable time-remap property.
- Keyframe it to choose which source time plays at each composition time, or use Freeze Frame, Freeze On Last Frame or Time-Reverse Layer from the same menu.
- For slow motion, park the playhead and run Speed Ramp to 25%; type 'ramp' in the command palette for 50%, 200%, back to 100% or a ramp to a freeze.
- Open the graph editor (Shift + F3) to reshape the curve; a ramp is two keyframes with one Bezier, not a run of baked keys.
Tips
- A flat section of the curve is a freeze, a downward slope plays backwards, and a gentler slope is slow motion.
- Slowed footage needs frame blending. Frame Mix or Pixel Motion avoids each frame simply being held several times.
- Remapping a pre-comp retimes everything inside it, which is the usual way to retime an animation rather than footage.
- Keyframes on the layer itself (position, scale, effects) keep their own timing when you remap its source.
Walkthrough: Speed ramp and slow motion
Questions
- What is time remapping in After Effects?
- It replaces a layer's normal playback with a keyframed curve that says which frame of the source shows at each moment. Freezes, reverses and speed ramps are all shapes of that curve.
- What is the shortcut for time remapping?
- In After Effects, Ctrl+Alt+T on Windows and Cmd+Opt+T on macOS. In Premation, use Animation ▸ Time ▸ Enable Time Remapping, or the command palette.
- How do I make a smooth speed ramp without editing the graph by hand?
- In Premation, park the playhead and choose Speed Ramp to 25%, then ramp back to 100% where normal speed returns. It writes the exact time-remap curve for you, and slowing down turns on Pixel Motion frame blending.
Related terms
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