Glossary
Expression
Code that computes a property's value every frame instead of reading it from keyframes. Wiggle, loops and links between properties are the classic uses.
In Premation
Alt-click a stopwatch, or drag the pick-whip from one property to another. toComp, toWorld, sourceRectAtTime and marker access are supported.
Related terms
Try it in PremationFree · AGPL-3.0-only · macOS & Windows