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Premation for macOS

The free, open-source motion editor, version 0.7.0. Apple silicon · Intel. No account, no subscription; it runs on your GPU and saves .motion files to your disk.

Apple menu ▸ About This Mac says which chip you have. The arm64 build will not run on an Intel Mac.

First launch on macOS

macOS blocks apps from unidentified developers, so the first open needs the right-click menu. Once, per copy of the app.

  1. 01

    Drag Premation to Applications

    Open the .dmg and drag it across. Take Premation-macOS-arm64.dmg on Apple silicon and Premation-macOS-x64.dmg on Intel. The arm64 build will not run on an Intel Mac at all.

  2. 02

    Right-click it, then choose Open

    Not a double-click. Control-click or right-click the app in Applications. The right-click route adds an Open button that a double-click does not offer.

  3. 03

    Confirm Open in the dialog

    That is the whole workaround. macOS remembers the decision for that copy, so normal double-clicking works from then on.

Questions

Which macOS version does it need?
macOS 13 Ventura or later, on Apple silicon or Intel. There are two installers because the two are different binaries; pick the one that matches your chip.
macOS says the app is damaged. Is the download broken?
No. The beta builds are unsigned, and Gatekeeper phrases a policy refusal as damage. Right-click the app in Applications and choose Open, then confirm; macOS remembers the choice for that copy.
Is it free?
Yes. The editor is GNU AGPL v3.0 and runs offline with no account. The optional cloud, for synced projects and hosted renders, is the only paid part.
How do updates arrive?
The app checks on launch and downloads in the background; a Restart to update button appears when one is ready. Nothing installs without that click.